Teach Yourself Card Counting  

Is this 'Just Another Blackjack Site'? No way! Every blackjack player should know how to play Basic Strategy, but what about Card Counting? At this site you will discover that card counting flows quite naturally from basic strategy. This knocks on the head a fairly common idea among players that they are separate worlds. A unique display shows you their very close relationship. The display also enables you to teach yourself card counting at your own pace. You will discover that it is much easier than you ever imagined and it's all for free.

never give up

Never give up

Basic Strategy
Blackjack - Straight & Crooked Thinking
Basic Strategy - The Reason Why
The Basic Idea
Basic Strategy Charts
Learning Basic Strategy
Card Counting
Basic Strategy and Card Counting - The Link
The Idea behind Card Counting
Card Counting - Reason and Method
Card Counting Practice
True Count
Hi-Lo Strategy Charts
Learning Hi-Lo Strategy
Bet Size for the Count
Think Smart - Play Smart
Miniature Strategy Card
Learn the Rules
Bits and Pieces

Basic Strategy

Blackjack - Straight and Crooked Thinking

Blackjack is a game of luck and skill. Gamblers often win because of good luck in the short run, but in the long run everyone gets a similar share of good, bad and indifferent cards. It is in the long run that the unskilled gamblers lose. Winning depends on the application of playing skills.

Gamblers make errors because they only guess at how to play each new hand as it comes along. There are such a large number of decisions that many of their guesses are bound to be wrong. Learning to play takes only a couple of minutes, but learning to win takes time and effort. If you want to win you will have to learn to 'count the cards'. Most blackjack players have heard of card counting and although they don't know how it is done, they tend to believe it is a way to win. Despite this belief and their own growing losses, they make little effort to find out the least thing about card counting. With this attitude is it any wonder that most players lose?

Players, unaware of their own faults, blame other players for their losses. They say that bad players at the table caused them to lose. They are right up to a point except that they fail to realize that THEY were those bad players and that they had caused themselves to lose. Card counters join into games with bad players at the table and still win. If bad players could cause good players to lose, how could that happen? Card counters don't believe other players have any effect on the game at all but the gamblers do.

Players offer advice and share their opinions of the game with other players. Much of what they say is wrong which leads to most players playing a similar losing game. They regard anyone who doesn't play their way to be a bad player. But why? They are just a bunch of losers. If you want to win you will have to play some of the hands the opposite way to how they play them. Ignore all opinions, including your own, of everything about the game until you have checked it out.
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Basic Strategy - The Reason Why

You must have a good playing strategy otherwise it is not possible to win in the long run. Because most players lose let's get right away from doing as they do. Your goal must be to make the right play every time. Most players will never play at the expert level, but that does not mean that they cannot play a better game. Basic Strategy is the first step toward that better game.

Even for the player who will never be a card counter, basic strategy is the best strategy he can use. It is not a winning strategy but it loses less than any other non-counting strategy. Basic strategy loses about 0.5% (half of one percent). This is far better than the guess-work strategies of ordinary players which lose between 1% and 6%.

A reasonable question you might ask is this: "Basic strategy might be the best strategy but what is the point of playing it if it loses?" Answer: "There is no point if that's as far as you go. All it would do is slow down your loss rate and take longer for you to go broke." You might even consider its low loss rate as a fair price to pay for entertainment. However, if you want to win you will need a good foundation for your card counting game and basic strategy forms that foundation.

If you play basic strategy it is very likely that you will be one of the better players in the casino. That doesn't just mean some particular casino but any casino you happen to be playing anywhere in the world. And being one of the best players includes all of the other casino games, not just blackjack. The reason for this bold statement is because the winning edge the casino has over a basic strategy player is less than for any other game.
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Basic Strategy - The Basic Idea

Every decision that one can make in playing a hand is a choice of a Playing Action or the Opposite Playing Action. There is no third choice.

Playing ActionOpposite Playing Action
Take a CardDon't Take a Card (Stay)
Split a PairDon't Split a Pair
Double DownDon't Double Down
Take InsuranceDon't Take Insurance

Basic Strategy arose from this simple idea: Test a hand to see whether the Playing Action or the Opposite Playing Action is the best way to play the hand. Do this for every hand. Group all of the best plays into a strategy and call it Basic Strategy.

Basic strategy shows exactly how every hand is played. It only takes into account the dealer's card and the cards in your own hand. It is very important to understand that despite what cards have already been dealt, basic strategy always considers the remaining cards in the pack to consist of one full 52 card deck. For any given hand, basic strategy does not indicate that the play it recommends is likely to win or lose that hand. However, in the long run it will win more on the good hands and lose less on the bad hands than any other strategy. It is the best way to play whatever hand you happen to be dealt.
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Basic Strategy Charts

Basic Strategy Soft Hands

hand

Switch to Hi-Lo Soft Hands

Basic Strategy Hard Hands

hand

Switch to Hi-Lo Hard Hands

Basic Strategy Hard Double Down

hand

Switch to Hi-Lo Hard Double Down

Basic Strategy Soft Double Down

hand

Switch to Hi-Lo Soft Double Down

Basic Strategy Split Pairs

hand

Switch to Hi-Lo Split Pairs

Basic Strategy Insurance

hand

Switch to Hi-Lo Insurance

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Learn Basic Strategy at home, not at the Casino

Learning to play at home makes sense. You can take as much time as you like to be sure you get everything right, and it doesn't cost a cent. You must learn to play basic strategy accurately and automatically. You must believe that basic strategy is the best way to play if you are not card counting. However, because basic strategy loses you must resist any desire to play. Why would you want to play a losing game anyway? Just go to a blackjack table and watch the game and think how you would play each hand using basic strategy. You must religiously stick to the strategy. If you ever deliberately play other than basic strategy it is unlikely that you will have the self-control needed to become a card counter.
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Card Counting

Basic Strategy and Card Counting - The Link

Unless you have an advantage you cannot win at blackjack (or any gambling game) in the long run. Card counting is used to find out when you have an advantage and when you are at a disadvantage.
Basic strategy and card counting are linked in a logical way.
It is a simple idea but it shows why card counting is needed to win.

Basic strategy is the best way to play if you are not counting cards. Unfortunately, it is not a winning play. It is just too crude for the purpose. Every hand offers you the choice of only two ways to play. Either it is this way or it is the opposite way. Basic strategy will recommend one of the ways and a basic strategy player will always play that way. The thought may cross your mind that because basic strategy is based on a full deck then it may not always remain the best once some cards have been dealt. Because basic strategy does not adjust to the changing pattern of cards it is a losing strategy. Because you want to win you must sometimes play hands the other way. In other words, the reverse of basic strategy. Note that it says 'sometimes'. Much of the time a hand should be played as basic strategy, but sometimes the best play for that same hand is the reverse of basic strategy. How do you decide which way to play at the time? That is what card counting does for you.
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The Idea behind Card Counting

The idea can be shown with a single example: Let's say you have a hand of 12 and the dealer has a 2. Assume for a moment that the only cards in the pack are 9s. You would take a card for a total of 21 and beat the dealer's 20. Now play the hand again, but assume that the only cards left in the pack are 10s. You would stay on 12 rather than take a 10 and bust. The dealer must bust anyway. But what if there is a mixture of 9s and 10s? What should you do? Go back to the all 9s pack and swap just one of the 9s for a 10. You should take a card just as you did before, but if you repeat this swap a few more times the pack will become so poor in 9s and so rich in 10s that you should stay on 12. Clearly, there is a point somewhere between zero 10s and all 10s where the best play switches from take a card to the reverse play of stay on 12. Card counting is a way to measure the exact situation so that the reversal can be made at the correct time.

The whole idea behind card counting
is to find out when the reversal point has been reached.

In the real game things are a bit more complicated than this example hand because of the rest of the cards in the pack. Fortunately, the hard work has been done for us. The reversal points for all hands have already been worked out. If basic strategy is changed in a few places to include the reversal points, the result is a card counting strategy.

Is card counting difficult to learn? Those who know nothing about it think it is! They say it's incredibly difficult, almost impossible, and it takes extraordinary skill and an exceptional memory, but how would they know? It is not nearly so difficult. Quite a lot of a card counting strategy is basic strategy, pure and simple. In fact, a basic strategy player will already know a very important aspect of card counting without even realizing it! Consider this: If a basic strategy player sees someone play a hand contrary to basic strategy he instantly recognizes the difference. The rather obvious point that comes out of this, is that a basic strategy player not only knows basic strategy but at the same time he knows reverse basic strategy. He doesn't have to learn how to reverse it, he only has to ensure he never plays with reverse basic strategy. A card counter also plays a hand with basic strategy unless the 'count' indicates to him to deliberately play it with reverse basic strategy. A basic strategy player only needs to learn the counting method to do the same.
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Card Counting - Reason and Method

A player's chance of winning increases when the cards that are still in the shoe have a higher than normal proportion of 10s and Aces. It decreases when the shoe has a higher proportion of small cards. A card counter keeps a mental track of the cards (card counting) to find out what state exists at any time. A card counter's count indicates:
  • When to bet.
  • How much to bet.
  • Whether to play basic strategy or to reverse it.
Hi-Lo is the most popular card counting strategy. It is easy to learn. Hi-Lo gives every card in the pack a count value.
  • 2 3 4 5 6 have a count value of +1
  • 10 J Q K A have a count value of -1
  • 7 8 9 have a count value of 0
When the first card is about to be dealt from a new shoe, the card counter sets his count at 0 (zero). As each card is dealt its count value is added to the total, which means constantly adding 1 or taking 1 away. This total is called the running count because it runs along with the cards.
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Card Counting Practice

  • Practice the running count by dealing through a pack one card at a time. After the final card the count is zero. You will find that the count is about half the time positive and half negative.
  • When the running count is going smoothly and accurately, deal the cards two at a time. Add together the count values of the two cards and then add this sub-total to the running count. Often the cards will be a positive and a negative which cancel out to zero and can be ignored.
These two practice methods become the practical methods of the real game.

Counting When Playing

Do the running count in three stages:
  • Count the dealer's card first.
  • Count each player's first two cards. The cards are dealt fairly rapidly at this stage and may cause you to get behind in the count.
  • Count each extra card as it is dealt to a hand. Dealing will now be slower and counting easier, giving you time to catch up and to check your accuracy.
Say the running count reaches +8; This means that 8 more small cards than big cards have been dealt. Therefore, the cards that are still in the shoe must have an excess of 8 big cards. These extra cards are always assumed to be spread evenly amongst the rest of the cards in the shoe.

Counting When Playing uses the same method as described in Counting Practice. Sometimes it is counting one card at a time and sometimes it is two cards at a time.
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True Count

The true count is used to obtain the correct playing and betting strategy. You will be shown how to use it, but first let's find out what it is!

If the running count is +8 when only 2 decks happen to remain in the shoe this means that the extra cards are spread so that they average 4 per deck. A count of +8 when 4 decks remain would have an average of 2 per deck, and +8 when only 1 deck remains would have an average of 8 per deck.

This average per deck figure is called the true count because it indicates the true spread of good cards regardless of how many cards remain in the shoe. To find how many decks are still in the shoe: Estimate how many decks are stacked up in the 'used' card docker. Allow a bit extra for any cards in play on the table. Deduct this total from the full pack and this will be the number of decks in the shoe.

True Count = Running Count / Decks in Shoe
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Hi-Lo Strategy Charts

Hi-Lo Soft Hands

hand

Switch to Basic Soft Hands

Hi-Lo Hard Hands

hand

Switch to Basic Hard Hands

Hi-Lo Hard Double Down

hand

Switch to Basic Hard Double Down

Hi-Lo Soft Double Down

hand

Switch to Basic Soft Double Down

Hi-Lo Split Pairs

hand

Switch to Basic Split Pairs

Hi-Lo Insurance

hand

Switch to Basic Insurance

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Learn Hi-Lo at home, not at the Casino

From time to time you will need to look at the Basic Strategy charts and at the Hi-Lo charts. Both sets of charts are linked so that it is possible to switch from one to the other. You can compare the charts. The things that change and the things that stay the same are easy to see.

You will recall that the basic strategy charts use a symbol to indicate the playing action. The symbol could be any shape, but the symbol chosen for this presentation is a zero ( 0 ). Where there is no symbol there is a blank space to indicate the opposite playing action.

Hi-Lo - Chart Elements

  • A zero or blank: is basic strategy, pure and simple, just like before.
  • A number 0+ 1 2 3 4 5 or 6: only ever replaces a blank space on a basic strategy chart.
The numbers are called indices (singular: index). The indices are the True counts. Once the true count reaches the index shown, the correct play switches from basic strategy to reverse basic strategy. Note: 0+ is greater than 0 but less than 1.

Basic strategy used 0 purely as a symbol. This particular presentation of Hi-Lo has the same symbol but changes its usage. Hi-Lo causes the symbol 0 to be transformed into a card count = 0. Although 0s usage is changed this identical appearance enables an easy transition from thinking as a basic strategy player to thinking as a card counter. A basic strategy player should have little difficulty playing any hand when the count is 0 because that is what he has been playing without even realizing it.

When the count is 0+ through 6, the changes in strategy can be seen by switching the linked charts. Note the top left of each chart: Basic Strategy shows a 0 symbol but Hi-Lo replaces this with a C (for Count).
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Bet Size for the Count

The true count indicates if you have an advantage or a disadvantage. (True Count-1)/2 = Advantage per cent. For example: a True Count of 5 has an advantage of 2%. The formula shows that the player has an advantage when the true count is greater than +1. Ideally, you should only bet when you have an advantage.

Bet size depends on two things:

  • Current bankroll.
  • True Count.
If you bet too small you won't win very much but if you bet too big you risk going broke. Your bet needs to be just right. The problem is that the formula to work out correct bet size is a bit too complex to use in a casino. An easier method is used here and is very close for practical purposes. Before you start play for the session, divide your bankroll by 300. Call this figure your Bet Unit. Each bet you place will be so many Bet Units. The number of Bet Units to place = True Count - 1.

For example: Say your bankroll is $3000. Dividing your bankroll by 300 gives a Bet Unit of $10. During the game you have a count of True 5 so your bet is 4 Bet Units ($40).

This level of betting has a high degree of safety. If you want to bet a bigger Bet Unit, divide your bankroll by a number in the range 250-300 (don't go less than 250). A player who bets heavier risks losing his entire bankroll. It can be proven that a player who over-bets more than twice the optimum can lose even though he is playing an advantage game.

Bet Linkage

If you have an advantage and can bet two boxes, you can increase you bet (and therefore your win) and not be over-betting your bankroll. Bet about 20% more than your one box bet and spread it half on each box. For example: If betting one box of $100, spread to two boxes of $60.
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Your Awareness - Think Smart - Play Smart

You must believe, without the slightest doubt, that you are playing a winning game - as unshakeable a belief as a religious faith. It will win! You must change your mind into a higher gear and concentrate on what you are doing. You should keep alert to what is happening with the game and what is happening at and around the table.

Strategy Card

hand

Always carry a Strategy Card when you play. One about the size of a business card similar to this color-coded example. The card is your back-up. Don't rely on your memory only. If you want to check the correct play for a hand, take the card from your pocket and have a look at it. You will only need to check the plays you can't remember. You will gradually learn these plays until you know them all. Basic strategy players please note: Whiteout the red numbers and you have a basic strategy card.

Play the smallest minimum table that will still permit your biggest bet. You will lose less while you are waiting for the count to turn 'good'. Carry plenty of cash or have an ATM or other back-up. Carry spare high value chips out of sight. Don't leave all of your chips on the table, especially if you are winning.

Play box 7 as this gives the most time to check the accuracy of your play until you get experienced. Once you have got used to counting, play box 1 or box 7. From either end of the table you see the cards in a narrow band which is the easiest layout for counting. This cuts down on eye movements and makes you less detectable as a card counter.

You must give some thought to concealing your card counting activities. If the casino suspect you are a card counter, they can tape your play and check it to see if you played on the 'count'. Never taking your eyes off the cards is bad! You must not concentrate too intensely. You will recall that in every round of play the dealer's card is the first card you count. This means that there is no need to look at the first card dealt to each player. While these cards are being dealt you can do things to deflect the casino. Talk to the dealer or a player; look for the drinks waitress; comment on the keno numbers. Imagine it being said of you, "He's not a card counter. He's not even looking at the cards."
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Learn the Rules

Always have an up-to-date copy of the rules. Learn them thoroughly otherwise you will lose out. Dealers and inspectors rarely know the rules accurately, but you must know them for these two reasons:
  • The dealer tries to take your money against the rules.
  • The dealer pays out in your favor against the rules.

Dealer Mistakes

If you detect dealer mistakes, and you should not miss any, you must play smart. Smart play will help tip the game your way. Smart play is taking advantage of unexpected things that happen during the game. For example: The player on your right is dealt a 4 card but he had not asked for a card and so he rejects it. You have 17 and would normally stay but this time you double down. Never correct a mistake unless a clear advantage can be gained. Only draw attention to the ones that could cost you. You may be shocked at the reaction of other players or the casino inspector if you act as an unpaid watch-dog drawing attention to every mistake. Mistakes happen and are just part of the game.

Any time you spot a new mistake or odd event make a note on the back of a Keno ticket immediately while the details are still fresh in your mind. Keep a file of these notes at home and study each one. Try to find the best strategies for you to use in each case.
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Bits and Pieces

  • It is assumed that you can play blackjack, however rudimentary. Strategy for a multi-deck game: double down on any 2 cards. Double after split. If the dealer has a blackjack the player loses the original bet only.
  • You have been advised to learn the Basic and Hi-Lo strategies at home. Why would you ever again want to play in a casino before you have learnt the skills?
  • The Hi-Lo Strategy has positive and negative true count indices but this version of it only uses the positive indices. Basic Strategy is used to handle play for the negative values.
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